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But level after level let me tear through baddies with the basic strategy of using my sniper rifle when far away and the shotgun up close, and ignoring my sticky grenades, beam rifle, mortar launcher and hologram abilities completely. I kept pining for more scenarios like that to push me to think beyond my most rudimentary instincts. I short-circuited both of my banes with one of these bad boys and exterminated the only enemies who gave me grief with a few quick shotgun blasts.
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But after banging my head against the wall for a dozen or so deaths, I realized there was an easy solution: scrambler grenades.
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There was one stretch where two mechs kept gunning me down and I couldn’t figure out how to progress a sniper rifle is the least effective weapon against a machine-gun-toting robot, after all. It’s unfortunate that Rogue Trooper Redux so rarely requires any fast thinking. Why waste time setting up an elaborate trap when I can exterminate anyone who wanders within my sight from the comfort of cover? TickTock Games/Rebellion Developments Discretionary tactics required a level of forethought that was unnecessary considering the level of intelligence of my overmatched foes. But for the vast majority of my 10-hour adventure, I just used my sniper rifle. It’s like using the sentry gun - “I’m actually behind you!” - except more futuristic.Īll these tactics are fun and effective. There’s also a hologram to distract enemies. Or I could equip a silencer and dispatch enemies like a stealth assassin if the mood struck me. Laying down an assault rifle as a sentry gun and then flanking enemies with a pistol was a surefire way to score kills anytime alarm bells rang. I killed more than my fair share of respirator-wearing troops with my automatic, but there are so many more ways to shed blood. As you march through linear locales on a desolate planet, enemies pour out of subterranean vehicles or bumble around in crowded control rooms. Rogue Trooper Redux is a tactical shooter in that there’s a choice in how you kill enemies. However, once that comforting blanket from the past falls off, the harsh light of modernity reveals a few cracks in Rogue’s armor.Ī treat that’s tasty in small doses but lacks any nutritional substance Everything old really does become new again.Īs a re-release of an 11-year-old game, Rogue Trooper Redux packs the fun of a shooter from yesteryear. And because the geyser of Gears-inspired games has dried up so significantly in the last few years, Rogue Trooper Redux doesn’t feel like just another rehash. The original Rogue Trooper predates Epic’s franchise by half a year, so the image of an imposing Marine hunkering behind waist-high walls comes from the brains of developer Rebellion. It’s a setup that should sound eerily familiar to anyone who has played Gears of War, but this is far from a knockoff. Rogue Trooper Redux is a third-person cover-based shooter where you control a buff soldier who fights enemies that emerge through holes in the ground. It’s also a setup most modern gamers are going to recognize. A guns-blazing, machismo-oozing approach to shooting baddies ensures Rogue Trooper Redux bottles the inherent appeal of flexing your digital might.